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Laws of UX

Collection of UX laws and principles with examples

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About Laws of UX

Laws of UX explains key psychology principles behind interface design, like Fitts's and Hick's laws, with clear visuals and references in a free reference site. Designers cite it to explain why an interface choice works to stakeholders. In practice, designers reach for it to move from idea to presentable output faster, and buyers usually compare it on output quality, licensing terms, and how well it fits their existing creative workflow.

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About the Design & Creative category

Design tools for interfaces, graphics, websites, and creative work. The Design & Creative category on Tools Hub currently lists 311 tools. Alongside Laws of UX, it includes Checklist.design, Uxcel, Growth.Design, UserOnboard.

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More in Design & Creative

Comparing tools in the Design & Creative category? These related listings are worth a look: Checklist.design — Checklists for common design tasks and elements; Uxcel — Learn and assess UX and design skills interactively; Growth.Design — Visual UX case studies of real products.

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Checklists for common design tasks and elements

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Learn and assess UX and design skills interactively

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Visual UX case studies of real products

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Teardowns of user onboarding experiences

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Examples of really good UX in real products

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SaaS interface patterns and design inspiration

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